Kurts
Prince
Posts: 3,760
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Post by Kurts on Apr 2, 2015 13:41:33 GMT -5
Character's Name: Prince Killion Greyjoy Character's Age: 28 Character's Nationality: Iron Islands Ship: King Harren’s Revenge (Flagship Galleon) Character's Skills:Fighting -Weapons --One Handed ---Swords (Dual Wield) 105 (115 with Nightfall) -Armor --Full Plate 50 Leadership: -Battle --Land ---Ambush 70 ---Siege 70 ---Scouting 71 ---Command 93 ---Raiding 72 --Naval ---Ambush 75 ---Blockade 83 ---Scouting 75 ---Command 103 ---Raiding 79 --Rallying 95 --Routing 80 Political: -Persuasion --Intimidation 71 -Economic --Governing 70 Physical abilities --Stealth ---Concealment 20 --Athletics ---Swimming 50 ---Unarmed combat 53 Character's Personal History:Prince Killion Greyjoy was born to a young King Euric Greyjoy (at the time still crown prince) and his first wife Hera Harlaw, elder sister of Theon Harlaw. His upbringing was the same as most Ironborn, that is to say harsh and brutal. He had become an expert oarsmen by 10, sailed with his uncle Theon Harlaw on a reaving in the free cities at 13, and expected to take command of his own longship at the tender age of 14. Instead, in a bid to further diplomacy between the Iron Fleet and Arbor Fleet, Killion was sent by his grandfather to squire for Lord Redwyne. To go from the free life of a reaver to the regimented life of a squire was unbearable for the Ironborn youth. Nonetheless, he used the time wisely, spending more time at the harbour than the yard, learning more about the larger ships used by the greenlanders than he could have sparring with those who had never tasted blood upon their blades. On his 15th name day, he promptly hired a skeleton sellsword crew in secret and commandeered one of the Arbor flagships at anchor, paying the iron price for his first ship. It had some flowery greenland name, but Kellion redubbed it King Harren’s Revenge. The pursuit ships sent after them were skillfully outmaneuvered and scuttled, with any diplomatic gain lost to the halls of the Drowned God. Thankfully, his grandfather would not live long enough to satisfy his wrath and punish his rebellious grandson, and the new King Euric held his son’s daring actions as worthy of the Ironborn. Sailing for the Stepstones, King Harren’s Revenge took on fresh thralls to fully man its oars and mercilessly plundered the busy trade routes. Killion truly excelled in fighting in the same manner as his father, with a sword in each hand. Word amongst fearful merchant sailors circulated that he was a kraken incarnate when clearing the deck of a ship, blades lashing out in a flurry striking everywhere at once, giving the unsettling illusion that he had eight arms. When he returned triumphantly to the Iron Islands, his behemoth ship's massive holds were filled with rum from the Summer Islands, wine from the Arbor and Dorne, gold from the West, grain from the Reach, salt wives from the Free Cities, and thralls from everywhere in between. He returned a hero, welcomed as his father’s son and heir after a lengthy absence. Character's Physical Description:Killion is tall and lean, toned from a lifetime spent fighting and sailing. His hair is the inky black common among the Greyjoys and often disheveled with a short beard framing his face, giving him a rakish appearance. His eyes are a grey-blue, the color of the sea around his homeland. He wears two longswords at his belt, long and thin to be wielded effectively in each hand, each slightly discolored as is his brigantine plate armor by the salt air and brine of the sea Character's Reputation:
The heir to the Iron Islands is known first and foremost as a peerless reaver, King Harren’s Revenge feared wherever men can smell salt water or hear the crash of waves. Nonetheless, to his friends he is a jovial sort, charming even, known to cherish the freedom of the open seas and live each day with reckless abandon. Heirloom Weapon: Nightfall (Valyrian Steel longsword)
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Post by The Forgotten God on Apr 2, 2015 13:51:02 GMT -5
Approved.
Special Ability (Arc 1, given admin NPC status)
Riposte: Using two swords gives Prince Killion the benefits of a shield against melee (not missile) attacks. He also counters the first hit he is dealt in a fight to the death, inflicting a -10 to his opponent while suffering the effects of the blow himself.
Special Ability (Arc 2):
Sow Only Fear: The terror of battling Prince Killion's notorious fleet imposes a -5 penalty to all command-related rolls enemy commanders are entitled to for a fight. He may also add +10 to any intimidate rolls when facing someone who has lost a battle to him in the past.
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Post by The Forgotten God on Jul 10, 2015 15:01:02 GMT -5
Arc 3: Robber King: Killion adds one third his naval raiding skill to his finance to calculate income. When a part of an army or navy, he reduces his side's final personnel losses by 20%.
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Kurts
Prince
Posts: 3,760
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Post by Kurts on Jul 20, 2015 1:51:14 GMT -5
Character's Name: Letho Bynames: The Huntsman, The White Adder, The Butcher of Blackwood Character's Age: 49 Nationality: ? Profession: Bounty Hunter Character's Skills:Fighting -Weapons --Two handed ---Swords 95 --Ranged ---Crossbows 85 --Small Blades 80 -Armor --Full Plate 50 Political: -Persuasion --Intimidation 80 Physical abilities --Stealth (140) ---Disguise (70) ---Concealment (70) ---Sneaking (70) 71 ---Observation (70) --Athletics (140) ---Horsemanship (70) ---Swimming (70) ---Unarmed combat (70) 80 ---Sprinting (70) ---Agility (70) 80 ---Sleight of Hand (70) -Poison (140) --Creation (70) 81 --Delivery (70) 81 Character's Personal History:Not much is known of the Huntsman's life before being imprisoned at Ghaston Grey. Like most convicts imprisoned at the infamous island fortress, his actual was largely shrouded in enigma. There were dozens of dungeons where a criminal could be housed on the mainland. Ghaston Grey was reserved for those too dangerous to risk association with others, or more likely those who simply knew too much. He is rumored to be the infamous bandit known as the Butcher of Blackwood. What is known is that when the Ironborn liberated the prison, the man was found in solitary confinement, in a half flooded cell in pitch blackness. He accepted transport to Tyrosh with nary a word, most of the inmates giving him a wide berth. At Tyrosh, he had found a niche hunting his former fellow convicts for the trouble they caused in their new home, earning a tidy profit from the Greyjoys. When he had saved enough for passage to the mainland, he made his way there. A war ravaged land had no shortage of game for a man of his talents. The world did not need a hero, it needed a professional. Character's Physical Description:A grizzled man with grey hair and a short beard, Letho has features that make it difficult to discern his kingdom of origin. While his accent is certainly Westerosi, his complexion could mark him as Stormlander, Reachman, Iron Islander, or even Mountain Dornish. He carries a bastard sword upon his back, a miniature crossbow, and a brace of throwing knives worn in a bandolier across his armor. Character's Reputation:A solitary man, riding from kingdom to kingdom, willing to hunt the worst of the worst for a heavy enough purse.
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Post by The Forgotten God on Jul 20, 2015 17:09:59 GMT -5
Special Ability (Letho):
The most dangerous game: Letho may add half the star rating (rounded down) of his current quarry to all rolls he makes in the pursuit of bringing that target down.
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Kurts
Prince
Posts: 3,760
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Post by Kurts on Jul 24, 2015 14:46:22 GMT -5
Character's Name: Trajys Bynames: The Grey Ghost Character's Age: 19 Nationality: Tyroshi Character's Skills:-Intrigue --Forgery 80 --Spy Network (Only subset which cannot be raised all at once) ---Goldlands 70 ---North 70 ---Kinglands 51 ---The Iron Islands 70 ---Pentos 50 -Languages --Tyroshi (Native Tongue) --Common 40 --Lysene 40 --Pentoshi 30 Character's Personal History:The bastard son of a Lyseni smuggler and a Tyroshi whore, he was afflicted with greyscale as an infant. Though he survived the ordeal, he was left with the usual marks of the disease, which covered the left side of his face. He took work as a cabin boy on a merchant cog after being abandoned by his mother in Tyrosh. Always a quiet boy, he received the byname Grey Ghost as a cruel joke. He made lurking and listening his trade. The young boy proved to have an eidetic memory and be a talented polygot, to the delight of the ship's captain, a both handy skills for the dealings of a merchant. His first network consisted only of sailors from other ships, in efforts to find the best prices for their goods. Eventually it grew to be something more, when it revealed an assassination plot on the Archon of Tyrosh. Rather than stay quiet, Trajys took the opportunity to inform the endangered party. Gold soon followed and the young man's networks were re-purposed to position him as a powerful information broker, the "Grey Ghost" becoming a term of respect rather than ridicule. When the Ironborn took the city, rather than flee or die with the Archon, he adapted with the times. Perhaps due to his brush with death at an early age, Trajys is a renown hedonist. Character's Physical Description:A young man with pale skin, black hair, and violet eyes common among those of Lyseni ancestry. His fair features are marred by the a greyscale scar covering half his face and and lips are stained blue. Reputation:He wouldn't be good at his job if he had one.
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Post by The Forgotten God on Aug 23, 2015 17:23:25 GMT -5
Legendary Ability:
Master Duelist: Riposte now prevents 10 damage from the first attack suffered in addition to its normal effects, and it ignores damage reduction. Every round of a fight that ends in no hit gives Killion a stacking +5 bonus to the next round's roll.
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Post by The Forgotten God on Feb 21, 2016 13:23:37 GMT -5
Arc 4: Nightfall
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