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Post by The Forgotten God on Oct 26, 2012 12:36:53 GMT -5
2100 Dornish under Lord Oberyn Yronwood
VS
2500 Stormlanders under Lord Robert Dondarrion.
Post it up
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Post by Lord Robert Dondarrion on Oct 26, 2012 12:40:10 GMT -5
Posted Personal Fighting and Battle Skills.
Fighting: -Weapons --One Handed (100) ---Axes (51) ---Maces (51) ---Swords (91) ---Spears (51) --Lance (76) -Armor --Full Plate mail (50) --Shield (25)
Leadership: -Battle (100) --Land (50) ---Ambush (50) ---Siege (75) ---Scouting (51) ---Command (80) ---Cavalry (65) ---Raiding (50) --Rallying (50) --Routing (50) --Logistics (60)
Political: -Persuasion --Diplomacy (50) -Diplomatic --Ambassador Representation ---Kinglands (20) -Economic --Governing (30)
Physical abilities: --Athletics (40) ---Horsemanship (50) ---Swimming (20) ---Unarmed combat (20) ---Sprinting (20) ---Agility (20)
Miscellaneous: -Engineering --Fortifications (20) -Higher mysteries --Firecalling (70)
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Post by Lord Robert Dondarrion on Oct 26, 2012 12:46:29 GMT -5
Changed sorry
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Post by Ulfric Harlaw on Oct 26, 2012 12:46:56 GMT -5
Fighting Abilities: (180 Points) -Weapons --One Handed: 50 (100) ---Axes: 50 ---Maces: 50 ---Spears: 82 (30) ---Swords: 50 -Armor --Chain mail: 25 (25) --Shields: 25 (25)
Leadership Abilities: (385 Points) -Battle --Land: 50 (100) ---Ambush: 75 (25) ---Cavalry: 50 ---Command: 75 (25) ---Raiding: 70 (20) ---Scouting: 76 (25) ---Siege: 50 --Logistics: 50 (50) --Rallying: 90 (90) --Routing: 50 (50)
Political Abilities: (140 Points) -Persuasion --Diplomacy: 50 (50) --Intimidation: 25 (25) -Intrigue --Spy Network ---Dorne: 25 (25) ---Goldlands: 20 (20) ---Kingsland: 20 (20)
Physical Abilities: (115 Points) ---Observation: 45 (45) --Athletics: 20 (40) ---Horsemanship: 50 (30) ---Sprinting: 20 ---Swimming: 20 ---Unarmed combat: 20
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Post by The Forgotten God on Oct 26, 2012 13:11:10 GMT -5
Note: Due to an error in my troop type post...all armies will be using hundreds for bonuses to command score.
The Stormlands:
2500 Men, including 200 Cavalry and 500 Heavy infantry (+45 to command rolls, no charge bonus because they are set up to counter it)
Lord Robert Dondarrion Commanding, 80 Skill, 91 Sword, Plate, shield
The Dornish:
2100 Dornish, 200 Knights, 700 Heavy foot (+55 to rolls)
Lord Oberyn Yronwood, 82 spear, 75 Command, chain, shield
5 minutes to bring up questions or concerns
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Post by Lord Robert Dondarrion on Oct 26, 2012 13:15:37 GMT -5
OOC: If it comes down to it, Firesword time? ;P
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Post by The Forgotten God on Oct 26, 2012 13:17:49 GMT -5
Maybe. If both sides agree, as a note, and post here during the battle, you may volunteer to fight each other at any time one on one...though I wouldn't recommend it haha.
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Post by Ulfric Harlaw on Oct 26, 2012 13:19:10 GMT -5
A Note: I'm commanding from the rear, so I should get +20 to defensive weapon rolls from that, correct?
I doubt I'll be posting during the battle because I have to get back work and I have no internet in my place so I don't know when I'll be able to get back online. If we're losing badly, I'll try to make an organized retreat back to Dorne, and if we're winning I'll try to get as many routing attack rounds as possible, but I won't pursue them once they leave the field of battle.
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Post by The Forgotten God on Oct 26, 2012 13:23:32 GMT -5
Round 1:
Lord Robert: 182/148 Lord Oberyn: 186/96
The battle commences with a roar, as the two ancient rivals meet. Lord Robert's army is set to match the Dornishman's, strength for strength, and the cavalry battle is fierce. The Stormlander's greater numbers tell in the center, but on the Yronwood's right flank his superior professional infantry force pushes their opponents back a bit. Overall it is nearly a complete draw.
Stormlands: 2350 Dorne: 1975
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Post by The Forgotten God on Oct 26, 2012 13:25:26 GMT -5
The Leadership roll numbers: Dorne 1365, Stormlands: 1625
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Post by The Forgotten God on Oct 26, 2012 13:30:30 GMT -5
Round 2:
Lord Robert: 153/173 Lord Oberyn: 160/129
Lord Robert inspires his men with his fighting, slaying two men in the fray, while Lord Yronwood, more sober-mminded, commands from the rear, both sides effectively dishing out punishment. The battlescape is essentially unchanged, each experienced general shifting fresh troops in and rotating out the tired and wounded. The day promises to be long and bloody, as neither side is much willing to either give in or retreat.
On the Kingsland right, the cavalry battle continues in extreme ferocity, and the professional infantry duel is essentially a draw, as well. The Stormlanders suffer very slightly higher losses, being on the attack, but they have more men to spare, as well.
Stormlands: 2225 Dorne: 1865
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Post by The Forgotten God on Oct 26, 2012 13:38:33 GMT -5
Round 3:
Lord Robert: 149/97 Lord Oberyn: 146/89
As the brutally windy day continues, limiting the effects of archers on the battlefield, a sort of grim trench mentality seems to set in, the forces slugging it out like boxers, neither able to budge the other, neither thinking victory is inevitable, but neither willing to give in. After another twenty minutes, the sides break away as if by mutual agreement, so the lords may redress their battle lines and charge into the fray anew.
Stormlands: 2150 Dorne: 1690
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Post by The Forgotten God on Oct 26, 2012 13:43:15 GMT -5
Round 4:
Lord Robert: 208/147 Lord Yronwood: 217/141
Renewed, the armies clash again, and now it is bloodier than before, the forces hitting each other so hard that a shockwave seems to ripple through their shrinking ranks. The fighting is too brutal for the usual mercies of ransom and such to be followed as closely as usual, and many wounded on the battlefield are trampled or slain as they lie helpless on the ground.
Stormlands: 1750 Dorne: 1340
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Post by The Forgotten God on Oct 26, 2012 14:00:24 GMT -5
Round 5: Lord Robert: 199/136 Lord Oberyn: 137/176 Suddenly, without warning, a split occurs in the Dornish lines at a misheard order, and Stormlanders flood into the gap in the center. Lord Oberyn sends in his reserves to plug it, and the fighting is desperate now... Stormlands: 1600 Dorne: 1100 Both armies rally: Robert: 50 +72=122 Oberyn: 90 + 34=124 The reserves tip the momentum into the Dornish lord's favor, in theory, and after a long and truly brutal day of battle, both sides retire from the field. No routing occurs, in an unusual development for a struggle so intense, and the armies are too exhausted to pursue each other. As the evening sun fades, both lords reassemble their camps and count the cost of the day. Stormlands: 900 men lost, total of 300 dead, 600 wounded (recovered)=2200 men Dorne: 1000 men lost, total of 300 dead, 700 wounded (recovered)=1800 men Result of the Battle of Three Mountains: 100% total draw. +1 Command to both generals I find myself...unsatisfied
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Post by Ulfric Harlaw on Oct 26, 2012 15:04:50 GMT -5
Lord Yronwood orders the men who are able to make sure that the camp is ditched and staked all the way around to ward off any attempts at a sneak attack, and doubles the number of men on each Watch shift. Knowing his men are exhausted and likely frustrated at the battle's outcome, he also orders double rations to be distributed.
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