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Orkmont
Aug 27, 2015 14:31:59 GMT -5
Post by The Forgotten God on Aug 27, 2015 14:31:59 GMT -5
The only one of the Isles to lose its primary seat, Orkmont's lord Orkwood was slain in the early days of the invasion and eighty brothers have occupied his castle, a host of the dead roaming the now-dead island.
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 27, 2015 17:02:29 GMT -5
Post by Kurts on Aug 27, 2015 17:02:29 GMT -5
The king and his army disembark, unloading provisions to prepare for the coming battle and potential siege. He sent a messenger to Orkmont demanding the surrender of the ex Nights Watch brothers.
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Orkmont
Aug 27, 2015 17:05:58 GMT -5
Post by The Forgotten God on Aug 27, 2015 17:05:58 GMT -5
The messengers get turned into zombies.
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 27, 2015 17:08:30 GMT -5
Post by Kurts on Aug 27, 2015 17:08:30 GMT -5
Much like Old Wyk, Killion once more ordered his force to sweep across the island, slaying the zombies with sword and flame. When the dead were purged, the Ironborn could concern themselves with the trespassers holed up in the keep.
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Orkmont
Aug 27, 2015 17:31:29 GMT -5
via mobile
Post by The Forgotten God on Aug 27, 2015 17:31:29 GMT -5
At the cost of a hundred men the zombies are scoured. It is probable the black brothers are keeping most inside the keep, which is damaged but defensible.
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 27, 2015 17:36:31 GMT -5
Post by Kurts on Aug 27, 2015 17:36:31 GMT -5
He tried to determine if Orkmont was in range of the Iron Fortress as his army encircled the keep.
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Orkmont
Aug 27, 2015 17:41:30 GMT -5
Post by The Forgotten God on Aug 27, 2015 17:41:30 GMT -5
He can give it the ole college try
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 27, 2015 17:46:59 GMT -5
Post by Kurts on Aug 27, 2015 17:46:59 GMT -5
The king signals the keep to be fired upon by the five Iron Fortresses.
(Who needs siege engineers when you can hope for the best? Blockade: 83)
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Post by The Forgotten God on Aug 27, 2015 17:48:25 GMT -5
If you form a protest group and shout in the commons you get +15.
Week one: 141 Opposed: 123 (-10)
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 27, 2015 17:52:44 GMT -5
Post by Kurts on Aug 27, 2015 17:52:44 GMT -5
(-5 to enemy command rolls from the ability btw. Forgot to post it.)
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Post by The Forgotten God on Aug 27, 2015 18:05:46 GMT -5
Noted. 23 is still a light hit but will have it applied to all future rolls.
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Kurts
Prince
Posts: 3,760
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Post by Kurts on Aug 27, 2015 19:59:15 GMT -5
(Thanks. Let's keep 'em coming then.)
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Orkmont
Aug 28, 2015 11:09:55 GMT -5
Post by The Forgotten God on Aug 28, 2015 11:09:55 GMT -5
Week 2:
Killion: 171 Black brothers: 131 (-35 now, at approximately +25 total defense.
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Kurts
Prince
Posts: 3,760
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Orkmont
Aug 28, 2015 11:16:43 GMT -5
Post by Kurts on Aug 28, 2015 11:16:43 GMT -5
(4 rounds of ammo right? Also does the number of Iron Fortresses I have with me affect the rolls? Usually I only bring 2 and this time I brought 5.)
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Orkmont
Aug 28, 2015 11:20:05 GMT -5
Post by The Forgotten God on Aug 28, 2015 11:20:05 GMT -5
Week three:
Killion: 161 Orkmont: 116 the castle is reduced to primarily rubble.
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